Gaurav Singh

Physical computing

Physical computing gives software a body: it reads the world through sensors and acts back on it through motors, light, and sound. This workshop was about building physical artifacts with on-board computing on Arduino Uno boards. Students started with small experiments and worked up to line-following and autonomous robots, wiring up a range of sensors and actuators along the way.

Key reference: Physical Computing: Sensing and Controlling the Physical World with Computers. D. O’Sullivan, T. Igoe. Thomson, 2004.